Quick Thoughts – Solar Ash

I bought a lot fo games that are still sitting in my Playstation library and one of those games was this week’s game. I remember seeing someone run it on GDQ’s Twitch and it looked awesome, so I bought it. I’ve never had so much fun traversing an open world before.

This week’s Quick Thoughts is Solar Ash.

LIKES!

  • The story is absolutely wild.
    • You play as Rei and hop into a super massive blackhole to try and save your home planet from utter destruction.
      • on top of that, you have to deal with some kind of being that questions your intentions.
        • ON TOP OF THAT you have to fight Shadow of the Colossus-sized bosses.
          • AND ON TOP OF THAT you can learn about what happened to your friends.
            • which can be found in chests scattered around the map
    • The world-building is intertwined with the story as Rei is tasked with finding and helping her friend Cyd with repairing networks while in the black hole.
  • The game looks fabulous.
    • It really, really evokes the feeling that it is a Heart Machine game.
      • Lots of blues, pinks, and greens.
  • The gameplay is what drives the game.
    • The open world really lends itself to fast-paced action platforming.
      • The movement is incredibly satisfying and fun.
        • The world is filled with rails to grind, jump pads to jump on, and platforms to jump onto.
        • The platforming puzzles are even more fun because of how fun the movement is.
          • the puzzles are simple but regardless fun to do.
  • The combat is shallow but fun.
    • small baddies are just learning curves for the main baddies: the Anomalies.
      • Huge bad guys tower over Rei and the world around her.
    • Each boss has a mini-puzzle attached to it.
      • little needle points stick out of an exposed area and Rei swipes at them.
        • it really highlights how awesome Rei is at being a Voidrunner making it seem like the action is accelerating at a ridiculous pace.
          • Do this until the boss keels over and dies. and on to the next one.

DISLIKES!

  • The camera really does not do it for me. It has a really hard time keeping up with the later anomalies.
    • It is really hard to judge where you are when the game is moving that fast and the camera is just lagging behind.
    • Later on, the game is less forgiving and the challenge ramps up and the camera has to keep up, but cannot.
  • The ending is a choice.
    • just choose, I guess.

OVERALL: Solar Ash is a great game. I am glad that I played it. The traversal, lumbering bad guys, art style and platforming puzzles are all really good. It is just a shame that the camera sucks at certain times that makes the game a little frustrating every once and a while.

7/10

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