I am currently on a stay-cation, and I was doing well, not playing any games and getting a bunch of homework done, but on Thursday, I played a spooky game that I thought should be brought up. I’m down to the wire and and I need to do the stack of reports on my desk before a monster comes and kills me.
This week is the Last Report review!
Last Report is a spooky game from Monopixel Games. The game was released in July 2025 for the PC and retails for $5.
After a nice, long vacation, you, the veteran Park Ranger, have to come back to the night shift at Among Green Trees National Park. John, the head park ranger, welcomes you back and tells you there’s a new guy and something weird is going on, but not to worry about it and just do your paperwork.
Paperwork is always a pain in the ass, and I wish something exciting would happen when I did my paperwork, but not to the degree that Last Report does. When it rains, it pours, and in Last Report, the world changes around you to fit the narrative. Reports become more gruesome, with, instead of deer being killed, campers being torn apart in the photos.



You come back from filing the report, and you swear you saw a figure out the window. Must have been your imagination.
I, for sure, said that Last Report was a take on Papers Please, but I was WRONG. The game follows a tight narrative about the Green Trees National Park and how the player and campers fit into the narrative. The game gets more grim than the demo let on, and it was nice to take a stroll in the 1 1/2 hour game.
There are interactable objects outside of the paper stack and the computer. You can search through the computer, drink coffee, turn on a light, and open up the door to see if there are any spooky things outside. More or less, you will just be doing your job and answering the walkie.
On top of keeping your sanity intact and doing your job correctly, you are given a mystery to solve at the midpoint of the game. It isn’t that deep, but it is worth going through the game a second time if you missed solving it the first time.
Last Report nails the pixel horror vibe. The pictures of mutilated bodies, animals, or otherwise, have loads of blood and gore, and when something goes wrong, there are subtle changes to the cabin around you, like a face will appear while you submit a report.
The game got me good plenty of times. I hate getting spooked.
Last Report does a good job of letting the player think that the only way to spook you is if the door opens, but that’s wrong because I was spooked multiple times by the computer and the stacks of paper on my god damn desk.


On top of the spooky visuals, the audio design hits the mark too. There is little to no sound from what the player is doing and the environment outside; the environment is doing the heavy lifting. The rain batters the cabin, the creak of the door opening randomly, and the walkie BEEP cuts through the air (the most I’ve jumped).
Last Report was a superb, spooky game. It diverts your attention perfectly so that when a spooky moment arises, it maximizes the spooky. The game has a simple premise: do your paperwork and get through the hellish night, and it tilts it upside down. I rolled credits at around the 90-minute mark. I went back to play it again to get the true ending, and I was left a little disappointed.
Last Report does everything right, and I recommend people take a swing at this short and sweet spooky game.
7/10